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      Card list

      Thorin Pack

      2x Dwarven Song :
      Cost (3). [Dwarven] Event - Regroup.
      Discard an attached [Dwarven] follower with a twilight cost of X to play X [Dwarven] possessions or X [Dwarven] artifacts from your draw deck.

      2x • The Arkenstone, King's Jewel :
      Cost (2). [No Culture] Artifact. Strength -1.
      Plays on Bilbo. At sites 7 to 9, each other companion is strength -2 if bearer is Bilbo.
      Thorin gains this ability: "Maneuver: Add 2 doubts to transfer the Arkenstone to Thorin (or 4 doubts to discard this artifact)."

      White Council Pack

      3x The Great Enemy :
      Cost (0). [Sauron] Event - Shadow.
      Spot X Wise characters to take into hand X minions from your discard pile.

      2x Jail:
      Cost (1). [Sauron] Condition • Support area.
      Gandalf cannot use his skirmish special abilities.
      Regroup: Discard a minion to stack a Wise character on this condition. That character may exert to prevent this. Copies of stacked characters cannot be played.

      Wizard Pack

      3× Savage Warg :
      Cost (3). [Gundabad] Possession • Mount. Strength +3, Vitality +1.
      Bearer must be a [Gundabad] Orc. Bearer is fierce.
      Response: If bearer is killed, this possession becomes a fierce Warg minion until the end of the turn that has 9 strength and 1 vitality, and cannot bear other cards. This card is still a possession.

      2× • Enchanted River :
      Cost (1). [Spider] Condition • Support area.
      Each time the fellowship moves to site 5, the Free Peoples player must exert 2 [Dwarven] companions.
      Shadow: Exert 2 Spiders or discard this condition to reconcile your hand.

      Nazguls

      3x Dol Guldur Blade :
      Cost (1). [Wraith] Possession • Hand Weapon.
      Strength +2. Bearer must be a [Wraith] minion. Bearer may not take wounds (except during skirmish phases).
      Maneuver: Return an Orc to your hand to play a [Wraith] condition from your draw deck or discard pile.

      1x • The Witch-King, Revived:
      Cost (8). [Wraith] minion. Nazgūl. Site 5. Strength 4, Vitality 4.
      Fierce. The twilight cost of this minion is -3 if you spot an Orc. Skirmish: Discard 3 cards from hand to make a [Wraith] minion damage +1.

      1x • Ulaire Attea, Revived:
      Cost (6). [Wraith] minion. Nazgūl. Site 5. Strength 12, Vitality 3.
      Fierce. The twilight cost of this minion is -2 if you spot an Orc. Skirmish: Discard an Orc from hand to make a [Wraith] minion strength +2 until the regroup phase.

      1x • Ulaire Toldea, Revived:
      Cost (6). [Wraith] minion. Nazgūl. Site 5. Strength 12, Vitality 3.
      Fierce. The twilight cost of this minion is -2 if you spot an Orc. Skirmish: Discard an Orc from hand to make a [Wraith] minion strength +3.

      1x • Ulaire Enquea, Revived:
      Cost (6). [Wraith] minion. Nazgūl. Site 5. Strength 11, Vitality 4.
      Fierce. Response: If the Free Peoples player transfers a follower, return an Orc to your hand to exert a companion (or 2 companions if you spot 6 companions).

      1x • Ulaire Cantea, Revived:
      Cost (5). [Wraith] minion. Nazgūl. Site 5. Strength 10, Vitality 3.
      Fierce. Each time an Orc returns into your hand, you may exert Ulaire Cantea to exhaust an ally. The Free Peoples player may exert 2 companions to prevent this.

      1x • Ulaire Nelya, Revived:
      Cost (5). [Wraith] minion. Nazgūl. Site 5. Strength 10, Vitality 3.
      Fierce. Each time an Orc returns into your hand, you may exert Ulaire Nelya to make each Wise character strength -2 until the regroup phase.

      1x • Ulaire Ostea, Revived:
      Cost (4). [Wraith] minion. Nazgūl. Site 5. Strength 9, Vitality 3.
      Fierce. Shadow: Exert Ulaire Ostea twice and return an Orc to your hand to draw X cards and add [X], where X is the number of [Wraith] minions you spot.

      1x • Ulaire Lemenya, Revived:
      Cost (4). [Wraith] minion. Nazgūl. Site 5. Strength 9, Vitality 2.
      Fierce. Shadow: Exert Ulaire Lemenya and return an Orc to your hand to add [4] and take a [Wraith] minion from your discard pile into hand.

      1x • Ulaire Nertea, Revived:
      Cost (4). [Wraith] minion. Nazgūl. Site 5. Strength 9, Vitality 2.
      Fierce. Shadow: Exert Ulaire Nertea and return an Orc to your hand to play a [Wraith] minion from your draw deck or discard pile; its twilight cost is -6.

      Bolg's Army

      3x • Bolg, Captain of the Goblin Army :
      Cost (4). [Gundabad] Minion. Orc. Site 3. Strength 9, Vitality 3.
      Damage +1. At the start of the archery phase, you may spot 2 doubts to exert a [Dwarf] companion. Regroup: If you cannot spot 2 doubts, discard another [Gundabad] Orc to add 2 doubts.

      3x • The Orc Army :
      Cost (6). [Gundabad] Minion. Orc. Site 3. Strength 11, Vitality 4.
      Each other [Gundabad] Orc is strength +1. Regroup: Exert this minion to make the Free Peoples player wound a companion (or 2 companions if you spot 6 companions).

      4x Orkish Pursuer :
      Cost (3). [Gundabad] Minion. Orc. Site 3. Strength 8, Vitality 3.
      Regroup: Exert this minion or a [Gundabad] archer to make the Free Peoples player wound a companion.

      4x Orkish Veteran :
      Cost (2). [Gundabad] Minion. Orc. Site 3. Strength 7, Vitality 2.
      At site 9, each [Gundabad] Orc is an archer. Regroup: Discard a [Gundabad] Orc to make the Free Peoples player wound a companion.

      4x Orkish Bow :
      Cost (0). [Gundabad] Possession. Ranged Weapon.
      Bearer must be an Orc. Bearer is an archer. Response: If a [Gundabad] Orc is about to take a wound, remove [2] to prevent that wound.

      2x Hidden Attack :
      Cost (2). [Gundabad] Event - Regroup.
      Spot a [Gundabad] Orc to play a [Gundabad] Orc from your discard pile at twilight cost -3. You may repeat this for each character in the dead pile.